submitted by /u/KiNolin
https://www.reddit.com/r/ludology/comments/1gisjdk/the_discourse_surrounding_old_games_needs_to/
Link: https://www.youtube.com/watch?v=pg41Nmw2hxM Hi everyone, I'm a researcher specializing in philosophy and game studies. This is a youtube video I made recently where I talk about Cogmind,...
https://www.reddit.com/r/ludology/comments/1giq9yk/cogmind_and_philosophy_aristotle_virtue_ethics/
I used to shoot a lot of real guns before COVID (a hobby I got into asap I entered college that was pioneered from my formative years playing House of the Dead and other lightgun shooters). If yo...
https://www.reddit.com/r/ludology/comments/1gf04dh/has_there_ever_been_an_arcade_cabinet_first_game/
Its a common cliche when in the Pachinko subculture that Pachinko filled the void for Pinball in Japan. So I'm wondering in an alternate world where the Japanese gambling scene didn't pick up P...
https://www.reddit.com/r/ludology/comments/1g8bv4k/if_it_wasnt_for_pachinko_would_pinball_have/
submitted by /u/FiniteRegress
https://www.reddit.com/r/ludology/comments/1g1fhjf/podcast_philosophical_analysis_of_the_mechanical/
submitted by /u/FiniteRegress
https://www.reddit.com/r/ludology/comments/1fvgeq1/podcast_exploring_whether_and_how_innovations_in/
submitted by /u/FiniteRegress
submitted by /u/dobrogames
submitted by /u/ResidentEccentric
https://www.reddit.com/r/ludology/comments/1fccj43/fatal_frame_kairo_japanese_horror_and_technology/
This is something that has been a curiosity of mine for years. One of the things I notice in 3D fighting games is that the special moves and command list techniques almost entirely consist of w...
Hey all, most of you often look at mobile ad games and instantly ignore or disregard it. But the way they make these ads are often super weird, and that's what gets clicks. Once they get someone ...
https://www.reddit.com/r/ludology/comments/1f0v6i2/psychology_of_mobile_games/
I'm writing an essay about the video game Prey by Arkane Studios, with a large focus on its use of observation as gameplay both in its own design and also how it works in conjunction with the gen...
https://www.reddit.com/r/ludology/comments/1eyi24u/need_help_finding_resources_for_a_university/
Hello! Me and my friend are in the third year of our game development course, specialization within game research and we have an assignment to write an essay about a video game topic using the ...
https://www.reddit.com/r/ludology/comments/1esx6q4/video_game_research_using_stimulated_recall/
This sounds like a really effing stupid question I know but I'm sincere and serious about asking this. Because I just participated in Samurai Shodown 2 tournament yesterday and spent a whole week...
https://www.reddit.com/r/ludology/comments/1eiyser/do_professional_gamers_suffer_from_arthritis_and/
Removing servers from games sounds like a fool’s errand. Users don’t want to run their own infrastructure, and there are serious fairness and scalability concerns that come from the removal...
https://www.reddit.com/r/ludology/comments/1eelo2p/cheatproof_gaming_the_promise_of_new_p2p/
submitted by /u/BATUhanBAHarREALacc
https://www.reddit.com/r/ludology/comments/1ebtiq9/bbbut_he_just_lift_a_finger/
For sake of argument, I will avoid stuff like how old games were really short and were intentionally given lack of continues to extend replay value, older games had limited AI and thus could only...
submitted by /u/EndtimesChronicle
https://www.reddit.com/r/ludology/comments/1dz3i2x/short_thoughts_videogames_and_machinic_violence/
Hi all (new here, and kinda stumbled into the group while avoiding a research statement I need to write for a job). My question though is "Is Ludology helping or hurting VR development?" The obvi...
https://www.reddit.com/r/ludology/comments/1dwu8ih/is_ludology_helping_or_hurting_vr_development/
submitted by /u/GamesAndCulture
https://www.reddit.com/r/ludology/comments/1dj2m0n/story_machines_vol_2_sensemaking_plots/
HIGH STAKES: Immediate engagement through Life-and-death scenarios. SIMPLE INTERACTION: Press a button for instant, predictable feedback. EASY(-ish) SIMULATION: Simple cause-and-effect dynamics ...
https://www.reddit.com/r/ludology/comments/1df2edc/flash_essay_why_there_are_so_many_shooters/
submitted by /u/ResidentEccentric
https://www.reddit.com/r/ludology/comments/1ddb0jz/war_in_the_north_retrospective_a_history_and/
Hi folks! For the past 4 years, I've been using the Zettelkasten Method to organize my game design ideas, and it's been a game-changer. I wanted to share my experience and the specific ways it ...
https://www.reddit.com/r/ludology/comments/1dch4uj/four_years_of_studying_games_with_the/
submitted by /u/FiniteRegress
https://www.reddit.com/r/ludology/comments/1d8w1ld/the_philosophy_of_art_and_interpersonal/
submitted by /u/EmbarrassedSession58
There's been a lot of summaries for videos which are thin on details. When you're submitting videos, please provide not just a basic intro or idea, but also your conclusions. Oftentimes the summa...
https://www.reddit.com/r/ludology/comments/vrf1sk/please_provide_conclusions_in_video_summaries/
Every video submission must be accompanied by a short summary of the video's driving thesis. WHAT CONSTITUTES A SHORT SUMMARY? The aim of the summary is to arm readers and watchers with a bas...
https://www.reddit.com/r/ludology/comments/i3pu60/submission_guidelines_for_videos/