Round 1, Fight! Recently I’ve been trying to show an AI how to create a checkered pattern on a tiled floor for a game. It seems to be learning, but still has quite a bit of trouble around the ...
https://mysteriousartifact.wordpress.com/2014/09/27/ai-vs-checkered-floors/
I spent a good chunk of my early youth over at friends’ houses playing with Legos. We’d stay up till early hours of the morning just building and telling stories with our creations. There’...
https://mysteriousartifact.wordpress.com/2014/09/15/the-other-half-of-minecraft/
I came across this article on Polygon describing some of the awesome tech behind the new and improved Storybricks Engine, which purportedly can generate stories from scratch. I was intrigued....
https://mysteriousartifact.wordpress.com/2014/08/24/let-the-stories-tell-themselves/
Apologies for the non-game topic: I stumbled upon an interesting perspective about AI, with a focus on effects to the human economy and lifestyle. Just a disclaimer, I’m a graduate student work...
https://mysteriousartifact.wordpress.com/2014/08/16/i-for-one-welcome-our-new-robot-overlords/
The Curse of Amnesia is a serious problem in interactive narratives such as pen-and-paper campaigns. If you’re playing an older character who has lived her whole life in a particular city, it d...
With Guild Wars 2’s new megaserver technology, and games like Star Citizen thinking about how to show only the players that are relevant or interesting to you, it’s a wonder we haven’t cons...
https://mysteriousartifact.wordpress.com/2014/06/01/a-server-by-any-other-name/
Spectrum Stories are probably the single most popular method in modern games to solve the “Sandbox Paradox”. The basic rundown goes like this: during the entire course of the game, the playe...
https://mysteriousartifact.wordpress.com/2014/05/27/solving-the-stanley-paradox-spectrum/
Today we’re talking about a tried-and-true, predefined solution to the “Sandbox Paradox” in games — Branching Narratives. You may have heard of them in book form as choose-your-own-advent...
https://mysteriousartifact.wordpress.com/2014/05/25/solving-the-stanley-paradox-branching/
Writing stories for video games is hard. I mean, could you imagine being an Author and trying to write a novel if your main character was being controlled by someone else? What would you do if yo...
https://mysteriousartifact.wordpress.com/2014/05/23/the-stanley-paradox/
Have you ever noticed the difference between the kinds of genres in games, and the kinds of genres in… everything else? In fiction (books, movies, graphic novels, etc.), genres are divided up ...
https://mysteriousartifact.wordpress.com/2014/04/05/genre-crisis/