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APIs and Tools - Articles

Resources for APIs not covered in specific categories as well as software to aid with game development

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Falloff

I have a code to calculate inverse square falloff, but it's not working as I had hoped. Any big ideas? For instance, where dimension == 3, the falloff should be proportional to 1/r^2. vector_3...

http://gamedev.net/forums/topic/717598-falloff

Handles

My thinking is a bit warped by C# and I don't quite understand why AS needs handles. In C# there are also two categories of types: reference types (classes) and value types (structs and int, fl...

http://gamedev.net/forums/topic/717663-handles