Duplex printing and capability to print on various types of paper such as glossy. Available in Canada. I'm looking to make a trading card game but I'm just starting my printer research now. Any...
I'm working on JRPG-inspired game, combat is not super important, players even can skip it, but for those who want full experience, I'd like to make something interesting. Setting is typical me...
https://www.reddit.com/r/gamedesign/comments/1gmhagy/partybased_deckbuilder_with_shared_deck/
Hi i’m in the middle of making a game and i know i need to make a GDD but ive been putting it off but does anyone have any good recommendations on templates or advice maybe a template that outl...
https://www.reddit.com/r/gamedesign/comments/1gmbw6m/game_design_document/
Hey there. Earlier I asked this sub about education that a game designer should have. I realized many things and my main guess was confirmed – programming is really important. I understand that...
https://www.reddit.com/r/gamedesign/comments/1gmadb5/can_a_game_designer_not_know_programming/
I’m creating a game that needs counters. But I don’t know if I want to include dice to assist or paper tokens. I also don’t know if I don’t want to include anything and assume they can co...
https://www.reddit.com/r/gamedesign/comments/1gm5xau/to_dice_or_not_to_dice/
When exploring new game design ideas, what software, if any, do you use for prototyping? I'm thinking of designing a button pushing game where you need to push button a and c, but wait 5 seconds ...
https://www.reddit.com/r/gamedesign/comments/1gm056b/what_do_you_use_for_prototyping/
Fighting Videogame Tournament RPG (for an unofficial event) - what do you think? REQUIRES: 2+ players Poker decks Spectators The overall game is a series of double-elimination tournaments M...
Simply put my project have some actions give the player points and some actions costing the player points. Having more points grants character more correct information and smarter dialouge-option...
https://www.reddit.com/r/gamedesign/comments/1glxqds/inspirationbest_practices_for_actionpoint_like/
1st Wing Of Hell Game story: Set in a war torn, Dystopian country that due to a nuclear reaction explosion that emitted 9000 years of energy in just 33 seconds, seems to infinitely expand as yo...
I’m working on Virtual Interactive Fireplace, a simple, cozy screensaver game in which players light a fire and keep it going with logs and paper. I’d love any advice on making the experience...
https://www.reddit.com/r/gamedesign/comments/1glvl2s/improving_my_cozy_fireplace_microgame/
I want to work in videogame development industry, game design specifically. Which faculty should I choose and what knowledge should I have? submitted by /u/Eseless
Hi! We're working on an app for GAME WRITERS, TRANSLATORS AND DESIGNERS to meet their most important needs. The question is whether anything can beat EXCEL/GOOGLE SHEETS for the localization an...
Education games and viability Iam currently browsing through all of Nintendo ds education games for inspiration. they are fun, shovel wary, outdated mechanics. Few are like brain age and lot ar...
https://www.reddit.com/r/gamedesign/comments/1glpjz8/can_education_be_gamified_addictive_and_fun/
Hello! As I mentioned in the title, I'm trying to make good spawn systems for my levels. I’ve managed to create my own embedded language for the level system, which now lets me implement grap...
I've recently started to replay all the Halo games, and the series has a distinct enemy that acts as cannon fodder - the grunt. Grunts are easy to kill, so they are not bullet sponges, they are c...
https://www.reddit.com/r/gamedesign/comments/1glb5yc/how_relevant_are_cannon_fodder_type_enemies/
I'm developing a game for a school project. It follows a similar formula to pacman: you start in a maze, move around collecting items, avoid traps in the maze, avoid enemies and use power-ups to ...
https://www.reddit.com/r/gamedesign/comments/1gl453w/how_to_deal_with_difficulty_customisation/
I've been thinking about this type of game a lot recently. I love playing against people and using deception as a tool, but i wonder - are these games completely fair and even? do the rules favor...
Late 30s gamer here. Time to kill balance has long been a make or break issue for me in online gaming. Have been thinking about it lately (as I enter my grumpy old man phase) and was curious to g...
https://www.reddit.com/r/gamedesign/comments/1gkjlwx/balancing_ttk_mechanics_in_pvp_games/
Hello, I play, or used to play, Spiral Knights and I'm trying to do an análisis to the gameplay and it's mechanics to make a theorical gameplay update or to, in a distant future, make a similar ...
https://www.reddit.com/r/gamedesign/comments/1gkfxke/analysis_advice/
So, I got a huge story in my mind that I've been developing on side for years. Problem is, I don't have good enough rigging/modelling skills and programming is a huge no no for me, I just faint w...
https://www.reddit.com/r/gamedesign/comments/1gkb3lw/does_starting_as_a_visual_novel_have_any_sense/
I'm working on a game where the player is mostly in there small town and the decisions they make affect the town and world map. Things happen in non-realtime so decisions outside the village (ex....
https://www.reddit.com/r/gamedesign/comments/1gkati6/suggestions_for_turnbased_gameplay/
Hey, I want to make a career in game designing but I'm not very good in arts. Can someone suggest me that how can I improve and how can I grow as a game designer? How to begin my journey? submitt...
https://www.reddit.com/r/gamedesign/comments/1gk9uig/any_tips_for_a_beginner/
I've been considering making a game that has an asymetric multiplayer theme. One side would be playing tony hawk pro skater and trying to do objectives/tasks/combat, the other would be playing Ov...
https://www.reddit.com/r/gamedesign/comments/1gk8u1q/tip_for_a_beginner_game_designer/
I'm working on a game that combines card decks and dice with spiritual flavor, working title "Dice Gods." However, I've gotten to the point where I must choose to make it a TC&DG, LC&DG, or deck/...
https://www.reddit.com/r/gamedesign/comments/1gjv740/essential_identity_question/
So I'm interested in the idea of a multiplayer video game that is used to generate real-world solutions to civic problems. The problem I keep running into is that any simulation of the real world...
https://www.reddit.com/r/gamedesign/comments/1gjkc12/solving_civic_problems_with_simulation_games/
Welcome to /r/GameDesign ! Game Design is a subset of Game Development that concerns itself with WHY games are made the way they are. It's about the theory and crafting of MECHANICS and RULESET...
https://www.reddit.com/r/gamedesign/comments/gkcitb/what_is_rgamedesign_for_this_is_not_a_general/